Lack of Engaging Quests in Games
Players are frustrated with the lack of engaging and meaningful quests in games, often finding them to be repetitive or lacking in depth. They express dissatisfaction with the current quest systems, which do not offer significant rewards or progression, leading to a less enjoyable gaming experience.
40 people in 40 posts across 1 source · demand low, pain low, competition moderate
The pain
shares of 40 quoted postsWhat goes wrong, and for whom
- Who
- 40 people, in Games & Interactive
- What goes wrong
- Missing feature33% of posts
- Doesn't work5% of posts
- Using a workaround5% of posts
- How bad
- 50% of posts are complaints
- Since
- 21 Aug 2026 → 22 Aug 2026
The opportunity
from the same postsWhether this pain leaves room for a product
- Demand
- 40 people raised it · momentum moderate (58)
- Looking for something else
- 23% want an alternative · 23% ask for a feature · 5% mention price
- What the numbers say
- 23% of posts are people looking for an alternative — the clearest sign there is room for a new product. Not shown by this data: whether they would pay.
The pain — what people say
Their asks, who is writing, and the posts themselves
People are asking for
In their own words — asks pulled from the evidence, most-repeated first
“Despite the extended development time, the mode suffers from severe balance issues, poor map design, broken economic incentives, and a complete lack of new content.”
“Lack of Meaning Behind Quests- After going and enjoying Tarkov, Grayzone Warfare and even Dark and Darker and seeing how the quests there unlock more permanent items from vendors and leveling them…”
“That's what's been missing.”
“You literally can't find a quest in the game that isn't either a guide to emotions, morals, or political alignments.”
What people were doing
Every post behind this page, by what its author was doing — and when each one was written
- Complaint2050%
- Looking for an alternative923%
- Request923%
- About price25%
Sources
40 signals · 1 sources
Evidence
Raw public posts behind this opportunity — click through to the original. 17 posts were held back as off-topic; all 40 still count toward the score.
…r multiple tentacles dozens of feet underground to reach its target. 2 - We have a Stim Gun, that even though it isn't very powerful, we still can't heal ourselves with it. 3 - We have suppressed weapons that have the same detection range as all of the other weapons, with no benefits, despite that the weapons with the…
Strong complaint…o reproduce the same simulation and arrive at the exact same result. This is why it is frustrating when patches claim performance improvements, but the actual experience does not seem meaningfully better. I do believe optimisation work is being done. The problem is that the improvements appear to be immediately spent…
Frustrated…rd customization system that you can customize at the locker, please? And I'd love to get the classic one-time use recombinators back as well, as alternatives to the Kingsmarch gold/dust recombinator. Kalandra: probably not a well-calibrated league, best to leave it gone. TotA: no reason not to bring this fully core.…
FrustratedWants an alternativeI purchased Thomas Brush's course so you DON'T have to. I really hate to make this post, and I've been struggling with it for 2 weeks now... but I have to. I feel like I was wronged and need to act on it. I'll have a TLDR at the bottom if you dont want to read all of this, because it's gonna be long. If this post…
Strong complaint…ABLY bad right now, like genuinely he's (almost) as bad as Tripwire. There is not a SINGLE Way to beat a competent team as this guy, like he only has 1 functional move if a team is smart enough to handle you a certain way and that's grab which if you use on grouped up survivors gets cancelled by a stunner instantly…
Strong complaint
The opportunity — market and score
Products already there, how the score moved, and what it is made of
Opportunity history
Every score change is stored as a snapshot — click a sub-score to overlay it
Why did it move?
Score unchanged at 27.4 · 23 Sept 2026, 20:00 → 21:15 UTC
How the score was measured39 measured values behind the seven sub-scores · each shows the value, then the points it earned out of 100Show ↓Hide ↑
Questions about this idea
- Is Lack of Engaging Quests in Games a good startup idea?
- It has an Opportunity Score of 27.4, from 40 mentions by 40 different people across 1 sources. Demand is low (0/100), pain low (0/100) and competition moderate (44/100). This measures what people said, not what they paid for — test willingness to pay before building.
- How many people have this problem?
- 40 different people described it independently, in 40 mentions, the earliest from 21 Aug 2026 and the most recent from 22 Aug 2026. The quotes, with dates and links to the originals, are in the Evidence section.
- How crowded is this market?
- Measured competition is moderate (44/100). Low competition can be a real gap or simply thin data — look for competitors yourself before concluding either.
- Is demand for this growing?
- Current status: emerging — newly appearing in the evidence. Momentum is 58/100, measured as how often it is mentioned recently compared with before.
Adjacent opportunities
Nearest neighbours by embedding similarity
Discussion
Written by readers. Not part of the evidence above and not counted in any score.
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If you have run into this problem, what did you try?