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CI/CD opportunities·tracked since 21 Aug 2026·evidence from 02 Oct 2025·scored 31m ago

Improved Job Efficiency for Enforcers

Enforcers were not benefiting from species traits that enhance job efficiency, affecting their performance. Various bugs and issues related to ship construction, tooltips, and production units have been identified and fixed, indicating a need for improved functionality and user experience in the system.

4 people in 15 posts across 1 source · demand low, pain low, competition low

Declining☠️ DeadEvidence: mediumExisting products draw complaints
Opportunity Score
26.4
ahead of 48% of the rest of this market
11.3%score / 7d0.0%signals / 7d
Demand
0.0low
Momentum
34.0low
Pain
0.0low
Competition
27.2low
lower is better
Monetization
14.3low
Market size
7.7low
Evidence
52.3moderate

The pain

shares of 15 quoted posts

What goes wrong, and for whom

Who
4 people, in CI/CD
What goes wrong
  • Missing feature87% of posts
  • Manual work20% of posts
  • Using a workaround13% of posts
How bad
47% of posts are complaints
Since
02 Oct 2025 → 20 Aug 2026

The opportunity

from the same posts

Whether this pain leaves room for a product

Demand
4 people raised it · momentum low (34)
Looking for something else
40% want an alternative · 13% ask for a feature · 0% mention price
Products named
Arkships, Finisher and Prospectorium
What the numbers say
40% of posts are people looking for an alternative — the clearest sign there is room for a new product. Not shown by this data: whether they would pay.
Build a prototype from thisA landing page written from these 15 complaints by 4 people.50 credits · sign in →
1

The pain — what people say

Their asks, who is writing, and the posts themselves

People are asking for

In their own words — asks pulled from the evidence, most-repeated first

  1. Fixed Production Unit ringworld segment missing correct zones for fallen machine empires.

  2. Added missing strings for squad stances that may be prevented (can’t run because using Shieldwall etc.).

  3. A Specimen that has been moved from Storage to Exhibition cannot be returned to Storage for 2 years.

  4. Automated and auto-completed ship designs that lack reactor power now reduce their strike craft alongside weapons, instead of leaving hangars untouched and stripping shields and armor to pay for them.

What people were doing

Every post behind this page, by what its author was doing — and when each one was written

15posts
  • Complaint747%
  • Looking for an alternative640%
  • Request213%
18 Sept 202515 posts20 Aug 2026

Sources

15 signals · 1 sources

Reddit15
Only public content is collected, author names are stored as one-way hashes, and every excerpt links back to its original post.

Evidence

Raw public posts behind this opportunity — click through to the original. 9 posts were held back as off-topic; all 15 still count toward the score.

  • RedditStellaris·15 Jun 2026·Requestsource ↗

    Nomads DLC + Stellaris 4.4 "Pegasus" Release Notes — Read this post on the Paradox forums! | [Dev replies here](https://forum.paradoxplaza.com/forum/threads/dev-team-nomads-dlc-stellaris-4-4-pegasus-released…

    Missing feature
  • RedditStellaris·11 Jun 2026·Requestsource ↗

    Stellaris Dev Diary #424 - Nomads and 4.4 'Pegasus' Preliminary Release Notes — by Eladrin [Read this post on the Paradox…

    Missing feature
  • RedditManorLords·10 Jul 2026·Looking for an alternativesource ↗

    …erfering with some game mechanics. Text Localization updated. Added missing strings for squad stances that may be prevented (can’t run because using Shieldwall etc.). Added new tooltips to Threshing Priority levels. Collapse chance tooltip updated to reflect daily chance and give more accurate info. Added logistics…

    Looking for a toolMissing featureUrgent
  • Redditvictoria3·12 May 2026·Looking for an alternativesource ↗

    …nsufficient Ship Crew" alerts into one Added map notifications i.e. floating text messages when when ships are constructed/repaired/retrofit Updated flagship button tooltip to show reason why a ship cannot be designated Improved the tooltips of the Purveyor of Progress Journal Entry (Pivot of Empire) Added missing…

    Switching awayMissing feature
  • Redditvictoria3·25 Jun 2026·Looking for an alternativesource ↗

    Hotfix 1.13.9 is now LIVE! - Not for Problem Reports! — (If you prefer reading on the forum check it out here) Happy Thursday Victorians! This is a larger hotfix for 1.13, containing a wide range of fixes with close to 200 separate issues fixed, improved or balanced. Including; Reducing…

    Switching awayMissing feature
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2

The opportunity — market and score

Products already there, how the score moved, and what it is made of

Existing solutions

Products people named in the evidence · high competition does not automatically mean a bad market

  • Arkshipsnamed in 3 posts
  • Finishernamed in 3 posts
  • Prospectoriumnamed in 3 posts

Opportunity history

Every score change is stored as a snapshot — click a sub-score to overlay it

Why did it move?

Score unchanged at 26.4 · 23 Sept 2026, 20:00 → 21:15 UTC

Score attributionSign in — it's free
How the score was measured
38 measured values behind the seven sub-scores · each shows the value, then the points it earned out of 100
Show ↓
Market size
Distinct people affected4 21
Distinct communities0 0
Distinct sources0 0
Regions / languages0 0
Adjacent categories0 0
Competition
Existing products8 61
New entrants (90d)0 0
Funded players0 0
Feature coverage0 0
Monetization
Stated willingness to pay0 0
Existing paid products8 61
Pricing complaints0 0
Business context0 0
Momentum
Period-over-period growth-33.3 18
Latest period growth0 43
Sustained trend-5.4 34
Acceleration5.8 57
Pain
Complaint intensity0 0
Complaint frequency0 0
Negative sentiment0 0
Willingness to switch0 0
Urgency0 0
Willingness to pay0 0
Repeat complaints0 0
Demand
Mention volume0 0
Explicit requests0 0
Distinct people0 0
Alternative searches0 0
Questions asked0 0
Feature requests0 0
Discussion growth-100 1
Evidence
Evidence volume15 34
Source diversity1 35
Extraction confidence81 81
Source credibility62 62
Duplicate rate25 75
Freshness34.4 19
Cluster cohesion86.8 87

Questions about this idea

Is Improved Job Efficiency for Enforcers a good startup idea?
It has an Opportunity Score of 26.4, from 15 mentions by 4 different people across 1 sources. Demand is low (0/100), pain low (0/100) and competition low (27/100). This measures what people said, not what they paid for — test willingness to pay before building.
How many people have this problem?
4 different people described it independently, in 15 mentions, the earliest from 02 Oct 2025 and the most recent from 20 Aug 2026. The quotes, with dates and links to the originals, are in the Evidence section.
How crowded is this market?
Measured competition is low (27/100). Low competition can be a real gap or simply thin data — look for competitors yourself before concluding either.
Is demand for this growing?
Current status: declining — mentioned less often than before. Momentum is 34/100, measured as how often it is mentioned recently compared with before.

Adjacent opportunities

Nearest neighbours by embedding similarity

Discussion

Written by readers. Not part of the evidence above and not counted in any score.

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